I'm doing newsletters now as I have more stuff to share and it gives another purpose to the website I just created. These newsletters can be used to share anything STM related but will probably primarily be STM RPG news (which is why this is titled an STM RPG newsletter). But as I said this is for all monthly like STM news to show off what all of us are working on. (Ben I'm looking at you, you can share your game or whatever your working on.) Anyway, I'm going to get into the STM RPG news stuff.
UI Sketches
The UI sketches have taken up most of this months development because I wanted to make sure that I had these systems polished and already mapped out to avoid the amount of issues I could run into coding this massive section.
Here's hopefully what the main UI will look like in game:
Items/Inventory



Party


Relationships

OptiPAD Design and Renders
The OptiPAD is going to be the in-universe device that your main in-game menu will be on. I did a few lil sketches and liked what I drew and was actually successfully able to make it in blender which was a huge thing for me so that's awesome.


(Render of Front and Back)

The Design itself is supposed be a mix of like a game-boy advanced mixed with a leapfrog and I think I lowk cooked....
Also I can share the boot jingle for the OptiPAD because why not.....
(OptiPAD Boot.wav)
(WIP menu opening animation)
Character Designs
I've finally decided on my wacky cast of characters that are playable in this game so i've started designing the people I actually have to do character design work for....
Shoutout to Haylee for this fire sketch for her design:

So yeah pretty cool, I'm working on making that a 3D Model and everything is going well. (Which will lead us into the next segment.)
Current trajectory
This month I want to start on coding the main UI that I've shown but that also includes working on all of the systems mentioned above so it will take a lot of willpower and time to do. I also want to have the character designs for most if not all playable characters done as well. I will be posting scottgames type teasers on this website as well and I will be slowly revealing the playable characters this way too. I will no matter what keep making fire ass tracks for this game because I'm always constantly doing that music is fire.
So to sum this all up, I've been doing mostly busy work for the game this month and will be starting on the most grueling thing known to man soon. This website will serve as the new big news stuff and I'm trying to make this a central place for all of the stuff we work on as individuals and a collective. Uhh Happy New Year!
-Lj
